Evidence pieces are the clues you collect and connect on the Investigation Board. Linking the correct groups rewards Dream Essence, which is essential for upgrades. This guide lists known Evidence locations by major section.
A New Day
| Evidence | Location |
|---|---|
| Gate Switchboard | Dining area bar (after docking and entering the house) |
| To Martin | Apartment 5 kitchen – on the wall safe (code 1908) |
The Wake-Up Call / Church & Hotel Areas
| Evidence | Location |
|---|---|
| A Call Upon Believers | Church main hall – right side toward the altar |
| Origins of the Redemption Church | Church main hall – back left before the ladder |
| Report on the Bell / Floodgate-related clues | Near the water gate and upper church rooms (Star Key required for some) |
| Safe Code Letter | Hotel Room 303 (Staff Key required) |
| ‘Baby, One More Tide’ Lyrics | Hotel 1st floor – small room behind the bar with poker table |
Related Safe Code: Room 301 safe = 2137
Time and Tide / Fish Market Area
| Evidence | Location |
|---|---|
| Sacrifice (and Safe!) | Locker Room – table next to the safe |
| Surprise in the Safe? | Salt Storage room (code I, IV, IX, XVI) |
| Instructions To Sybil | East Staircase – top of the stairs on the left cabinet |
| Old Shop Ward | Abandoned Office – interact with the glisten on the door |
| Warning For Sybil | Small side room – on the sink |
| Cryptic Riddle | Safe in the memory sequence (code 6294) |
| From Ezekiel’s Wife / About Ezekiel | Fishing Shop (Bolt Cutter needed) and Guard Room |
A Sight for Sore Eyes (Akeley Memorial Hospital)
| Evidence | Location |
|---|---|
| Note About Wireless Room | Automatic when approaching the intercom area |
| Testimony of ‘Cornelius Wright’ | Wireless Room – listen to the brains |
| Testimony of ‘Ambrose Pence’ | Wireless Room – listen to the brains |
| Testimony of ‘Silas Dunwich’ | Wireless Room – listen to the brains |
| Occult Symbols (Blue/Yellow/Pink) | Scattered across Pharmacy, Medical Records, and other hospital rooms |
| Storage-related clues (for code 1308) | Outpatient Room, Workshop Materials Room, Terrace table after General Ward, Nurse Station |
Wireless Room Code: 13 → 05 → 36 (rewards Dream Essence)
General Tips for Finding All Evidence
- Always examine desks, tables, cabinets, sinks, and pinned notes.
- Many Evidence items only appear after interacting with glowing objects or listening to specific dialogues/brains.
- Connect related Evidence on the Investigation Board as soon as possible — correct groupings give Dream Essence.
- Some Evidence is locked behind keys, Leyden Jars, masks, or story progress.
- Revisit areas after gaining new tools (Staff Key, Star Key, Anti-Rust Acid, etc.).
Collecting and correctly grouping Evidence is one of the best ways to earn Dream Essence early and mid-game. If you’re missing a specific piece, tell me the chapter or area and I can narrow it down further.