Stuck on Alchemy Factory soap automation during the Steam delist? Unlock Reputation 100 (max customers/quests, top-right UI) with Z’s chaotic blueprint: 24-bed fertilizer expansion (16 flax/8 sage), 3-furnace plant ash (sage burn, 60/min), linseed oil extractors (4k/min), soap blenders (3×: 3 plant ash + 200 oil → 20/min). Catapult bricks (70c), soap (60c), and glass/mortars to fill the shop—118k copper/day pre-soap → 200k+ stocked.
ThisAlchemy Factory Soap Guide 2025 (targeting “Alchemy Factory soap recipe blueprint,” “plant ash linseed oil automation,” “Alchemy Factory reputation 100 guide,” “filter splitter rotten logs,” “transformation potion yeast powder,” and “coke powder fuel ratios”) recaps Z’s stream: bank portals (copper→silver loop), quicklime fix (+1 crucible=60/min), and hopper shops (“cricket jumps!”). Exact ratios (Codex/Planner), pitfalls, blueprints—118k→200k/day. Grind pre-release (demo free)!
Why Rush Soap in Alchemy Factory? Rep 100 Filter Splitter & Transformation Potion (Lv4+ Gold Rush)
Rep 100 (top-right): Max quests/customers—unlocks filter splitter (rotten logs: yellow=mushrooms→fert, blue=planks→fuel/trash). Z floods vitality potions for it—118k/day (3.3M income – 2M expenses = 1M net + 28 quests).
Soap Recipe (60c): 3× plant ash (sage→crucible, 60/min) + 200× linseed oil (flax→extractor, 4k/min) → blender (20/min, 3s). Gateway: Soap powder (grinder) → yeast powder (soap powder + fruit wine → blender) → transformation potion (yeast + gloom spores + coke → assembler, 620c, Tier 6).
Don’t Skip: Quests (carpenter railings), yeast/fert loops. Z: “Soap steady, potions carry.” Daily: 27s soap post-setup, scales with fertilizer.
| Unlock | Rep/Lv | Why Essential? |
|---|---|---|
| Filter Splitter | 100 | Sort logs (mushrooms/planks) |
| Coke Powder | Lv4 | 660 heat (13x charcoal powder 48P) |
| Advanced Catapult | Soap Quests | No-angle, 2 inputs, long range |
| Transformation Potion | Yeast/Soap | 620c, Tier 6 (turquoise/athanor) |
Z Profits: 118k pre-soap → +27k (soap/brick) → 200k+ full shop (glass “crazy buys,” mortar quests).
Step 1: Prep—Bank Portals, Skills & Cleanup (Copper→Silver Infinite Loop)
Z off-cam: Bank portal (copper→silver) + purge. Physical money clogs belts—loops fix (Z: “No stoages!”).
- Infinite Loop: Copper in → silver out → copper back. Gold next.
- Skills (2 points): Fuel + Fertilizer Efficiency (Z: “Coke/adv fert incoming”).
- Cleanup: Bags (sage connect), grinder bypass (charcoal priority: belt passes inputs, overflow loops).
Quicklime Pitfall (Z: 67/3 crucibles): +1 furnace/crucible (20→60/min).
Z Tip: “Less optimal? Working—don’t rebuild!”
Step 2: Rotten Logs & Filter Splitter – Mushrooms/Planks Automation (Rep 100 Must)
Lv4 Unlock: Rotten logs → table saw (planks + mushrooms). Filter splitter (yellow: 1 item, blue: rest)—Z: “Multi-output scary.”
- Build: Logs → saw → splitter (yellow=mushrooms→fertilizer, blue=planks→charcoal/fuel/trash barrel (4 inputs, nightly empty)).
- Ratios: 1 saw = planks (sell/fuel) + shrooms (bounce/gloom/fert). Z skips jams.
| Input | Outputs | Yellow (Filter) | Blue |
|---|---|---|---|
| Rotten Logs | Planks + Mushrooms | Mushrooms (fert) | Planks (fuel/trash) |
Codex Tip: Alchemy Factory Planner—ratios pre-built.
Step 3: Soap Blueprint – 24-Bed Farms, Plant Ash Furnaces, Linseed Extractors (Full Ratios)
Quest Tease: Transformation (gloom + yeast + coke)—soap first. Z: New fert station (quicklime + plant ash).
Fert Expansion (12→24 beds, 8-bed groups):
- Layout: 16 flax (linseed), 8 sage (ash). Catapult fert (test speed!).
- Nurseries: 3× (2 flax:1 sage). Fert 1:1, hand-start/crates (100 fert kickstart).
Plant Ash (sage→3 furnaces/crucibles, 60/min):
- Sage → belt → 3x crucible (coke/charcoal fuel loop).
- Split (1/2 blender, overflow merge)—Z: “Matches 24/min sage.”
Linseed Oil (flax→5-8 extractors, 4k/min):
- Flax → table extractors (ground/raised). Flip pipes liquids.
Soap Blenders (3x: 3 ash + 200 oil → 20/min, 3s):
- Ash (60) + oil (4k) → 2-3 blenders (storage). Z: “Optimistic 2→3.”
Z Blueprint (Fert 1-3):
Part1: Stone/nails → assembler (money).
Part2: Grinder bypass (quicklime prio).
Part3: Crucible stack → 1/3 split beds.
Full: 24 beds → 3 ash furnaces → 8 extractors → 3 blenders → catapult.
Cost: Nails/rope/stone (nail belt). Time: 10-15 min + kickstart.
Pitfalls: Fert cycle (hand 100); rope (dedicate loom). Z: “Overkill? Test!”
Codex Ratios:
| Component | /min | Machines |
|---|---|---|
| Sage (Ash) | 24 | 8 beds + 3 crucibles |
| Flax (Oil) | 48 | 16 beds + 8 extractors |
| Soap Output | 20-60 | 3 blenders |
| Fert Loop | 30 | 1 station (quicklime 60) |
Step 4: Catapult Shops – Hoppers, Bricks (70c), Glass/Mortars (Full Stock Profits)
Rep 100: Advanced catapult (no angle/long/2 inputs) —Z: “Monster!”
- Soap: Blender → belt/ramp → hopper shelf (60c).
- Brick (70c): Clay → booth + hopper (“crickets!”).
- Glass/Mortars: Catapult chains (mid-range). Z: 4x (stone→mortar, glass fling—”quality!”).
- Hopper Dual: Soap/brick auto-stock.
Z Layout:
Chain: Mortar (stone) → mid → hopper (intermediary range).
Shop: Soap ramp, brick hopper, glass (ceiling skip).
Rails: Wood (30 brick quest)—view-friendly.
Profits: Brick>soap; glass “crazy”; mortar quests. Full: 118k→200k/day.
Pitfalls: Range (ceiling lift); wrong recipe (Z flips).
Step 5: Quicklime & Coke Fixes – 660 Heat Fuel King + Expansions
Quicklime (Z:67/3): +1 furnace/crucible (stone→20/min→60). Bypass + catapult.
Coke Powder (Lv4): Coal ore → coke (crucible) → powder (grinder)—660 heat (13x charcoal 48P, self-loop). Z: “Self-feed better!”
Skills: Fuel/Fert expand. Trash Barrel: Overflow nightly.
Z Hack: Portal shift (fling money—”less storage!”).
Pitfalls & Optimizations (Z’s Chaos Wins: 200k/Day)
- Jams: Filter + bypass (grinder prio). Z: “Inputs first.”
- Fert Cycle: Hand 100 + blueprint kickstart.
- Money Burn: Portals/loops (copper-silver-gold). No idle (backpressure).
- Pipes: Flip liquids; unstuck (legs).
- Scale: 24 beds? Z: “Fert handles 20—test!”
Tools: Alchemy Factory Codex/Planner (ratios/paradox/yeast); r/AlchemyFactory (blueprints/coke); Discord.
Z Mega Sketch:
Money → Fert (quicklime x4) → 1/3 Split (16 flax/8 sage).
Flax → 8 Extractors/Pipes → 3 Blenders (60 ash).
Sage → 3 Crucibles (coke) → Ash → Blenders.
Out: Catapult → Hopper (20-60 soap).
Sides: Brick/Mortar catapults (hoppers).
Next: Yeast Powder, Transformation (620c) & Tier 6 (Turquoise/Athanor)
Yeast: Soap powder + fruit wine (8 red currant beds?) → blender. Gloom: Plume + yeast. Transformation: Yeast + gloom + coke → 620c (Tier 6).
Z: “8 currant garden, fert split—potions slow? Transformation carries.” Jupiter (1.2k planks/1.8k gears/600 pulleys=30s later).
Delist Grind: v0.4.1+ patches; Discord/Reddit blueprints. Relist soon—$17.99 (demo).

